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Start time generation now more correct.
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@@ -105,7 +105,7 @@ class Game:
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self.player = player_name
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self.enemy = enemy_name
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self.turn = 0
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self.date = start_date
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self.date = datetime(start_date.year, start_date.month, start_date.day)
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def _roll(self, prob, mult):
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if self.settings.version == "dev":
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