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Make wind speed moddable.
These should probably be overridable per theater and per season, but even with that we'll want some defaults. https://github.com/dcs-liberation/dcs_liberation/issues/2862
This commit is contained in:
14
resources/weather/archetypes/clear.yaml
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14
resources/weather/archetypes/clear.yaml
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@@ -0,0 +1,14 @@
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---
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id: clear
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wind:
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speed:
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weibull:
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at_msl:
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shape: 1.5
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scale_kts: 5
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at_2000m:
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shape: 3.5
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scale_kts: 20
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at_8000m:
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shape: 6.4
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scale_kts: 20
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14
resources/weather/archetypes/cloudy.yaml
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14
resources/weather/archetypes/cloudy.yaml
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@@ -0,0 +1,14 @@
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---
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id: cloudy
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wind:
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speed:
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weibull:
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at_msl:
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shape: 1.6
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scale_kts: 6.5
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at_2000m:
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shape: 3.5
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scale_kts: 22
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at_8000m:
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shape: 6.4
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scale_kts: 18
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14
resources/weather/archetypes/raining.yaml
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14
resources/weather/archetypes/raining.yaml
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@@ -0,0 +1,14 @@
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---
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id: raining
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wind:
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speed:
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weibull:
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at_msl:
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shape: 2.6
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scale_kts: 8
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at_2000m:
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shape: 4.2
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scale_kts: 20
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at_8000m:
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shape: 6.4
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scale_kts: 20
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14
resources/weather/archetypes/thunderstorm.yaml
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14
resources/weather/archetypes/thunderstorm.yaml
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@@ -0,0 +1,14 @@
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---
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id: thunderstorm
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wind:
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speed:
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weibull:
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at_msl:
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shape: 6
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scale_kts: 20
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at_2000m:
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shape: 6.2
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scale_kts: 20
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at_8000m:
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shape: 6.4
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scale_kts: 20
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