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updated version check
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parent
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16
__init__.py
16
__init__.py
@ -1,5 +1,6 @@
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#!/usr/bin/env python3
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import os
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import re
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import sys
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import dcs
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import logging
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@ -33,13 +34,19 @@ def proceed_to_main_menu(game: Game):
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def is_version_compatible(save_version):
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current_version = VERSION_STRING.split(".")
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save_version = save_version.split(".")
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current_version_components = re.split(r"[\._]", VERSION_STRING)
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save_version_components = re.split(r"[\._]", save_version)
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if "--ignore-save" in sys.argv:
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return False
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if current_version[:2] == save_version[:2]:
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if current_version_components == save_version_components:
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return True
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if save_version == "1.4_rc1":
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return False
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if current_version_components[:2] == save_version_components[:2]:
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return True
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return False
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@ -80,9 +87,10 @@ try:
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new_game_menu = ui.newgamemenu.NewGameMenu(w, start_new_game)
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new_game_menu.display()
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else:
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game.settings.version = VERSION_STRING
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proceed_to_main_menu(game)
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except Exception as e:
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print(e)
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logging.exception(e)
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ui.corruptedsavemenu.CorruptedSaveMenu(w).display()
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w.run()
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@ -44,11 +44,8 @@ def restore_game():
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if not _save_file_exists():
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return None
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try:
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with open(_save_file(), "rb") as f:
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return pickle.load(f)
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except Exception as e:
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raise e
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with open(_save_file(), "rb") as f:
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return pickle.load(f)
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def save_game(game) -> bool:
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