From 14a0310d2590d132a174c93ac5eca21ba2066148 Mon Sep 17 00:00:00 2001 From: Raffson Date: Sat, 10 Feb 2024 20:42:01 +0100 Subject: [PATCH] Prioritize degrading IADS --- game/commander/tasks/compound/nextaction.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/game/commander/tasks/compound/nextaction.py b/game/commander/tasks/compound/nextaction.py index e09b4054..19c197e3 100644 --- a/game/commander/tasks/compound/nextaction.py +++ b/game/commander/tasks/compound/nextaction.py @@ -25,10 +25,10 @@ class PlanNextAction(CompoundTask[TheaterState]): def each_valid_method(self, state: TheaterState) -> Iterator[Method[TheaterState]]: yield [TheaterSupport()] yield [ProtectAirSpace()] - yield [CaptureBases()] yield [DefendBases()] yield [InterdictReinforcements()] + yield [DegradeIads()] yield [AttackBattlePositions()] + yield [CaptureBases()] yield [AttackAirInfrastructure(self.aircraft_cold_start)] yield [AttackBuildings()] - yield [DegradeIads()]