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Updated units name in liberation
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@@ -37,7 +37,7 @@ class ScudGenerator(GroupGenerator):
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# Commander
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self.add_unit(
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Unarmed.Transport_UAZ_469,
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Unarmed.LUV_UAZ_469_Jeep,
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"Kubel#0",
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self.position.x - 35,
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self.position.y - 20,
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@@ -46,7 +46,7 @@ class ScudGenerator(GroupGenerator):
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# Shorad
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self.add_unit(
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AirDefence.SPAAA_ZSU_23_4_Shilka,
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AirDefence.SPAAA_ZSU_23_4_Shilka_Gun_Dish,
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"SHILKA#0",
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self.position.x - 55,
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self.position.y - 38,
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@@ -54,7 +54,7 @@ class ScudGenerator(GroupGenerator):
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)
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self.add_unit(
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AirDefence.SAM_SA_9_Strela_1_9P31,
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AirDefence.SAM_SA_9_Strela_1_Gaskin_TEL,
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"STRELA#0",
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self.position.x + 200,
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self.position.y + 15,
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@@ -46,7 +46,7 @@ class V1GroupGenerator(GroupGenerator):
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# Self defense flak
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flak_unit = random.choice(
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[AirDefence.AAA_Flak_Vierling_38, AirDefence.AAA_Flak_38]
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[AirDefence.AAA_Flak_Vierling_38_Quad_20mm, AirDefence.AAA_Flak_38_20mm]
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)
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self.add_unit(
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