From 15ed0e733ada012178d0e2ac4ae4e8c6a3ac88a1 Mon Sep 17 00:00:00 2001 From: Raffson Date: Sat, 17 Sep 2022 14:29:45 +0200 Subject: [PATCH] Don't generate CP triggers for carriers --- game/missiongenerator/triggergenerator.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/missiongenerator/triggergenerator.py b/game/missiongenerator/triggergenerator.py index 70561e30..1d98172e 100644 --- a/game/missiongenerator/triggergenerator.py +++ b/game/missiongenerator/triggergenerator.py @@ -141,7 +141,7 @@ class TriggerGenerator: Directly appends to the global `base_capture_events` var declared by `dcs_libaration.lua` """ for cp in self.game.theater.controlpoints: - if isinstance(cp, self.capture_zone_types): + if isinstance(cp, self.capture_zone_types) and not cp.is_carrier: if cp.captured: attacking_coalition = enemy_coalition attack_coalition_int = 1 # 1 is the Event int for Red