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non-linear importance; balance updates
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@@ -13,6 +13,10 @@ class GroundAttackEvent(GroundInterceptEvent):
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def __str__(self):
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return "Destroy insurgents at {}".format(self.to_cp)
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@property
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def threat_description(self):
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return ""
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def player_defending(self, strikegroup: db.PlaneDict, clients: db.PlaneDict):
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suitable_unittypes = db.find_unittype(Reconnaissance, self.attacker_name)
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random.shuffle(suitable_unittypes)
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