diff --git a/game/missiongenerator/tgogenerator.py b/game/missiongenerator/tgogenerator.py index 993d84ab..d1ffdc0c 100644 --- a/game/missiongenerator/tgogenerator.py +++ b/game/missiongenerator/tgogenerator.py @@ -859,15 +859,15 @@ class HelipadGenerator: else: cull_farp_statics = False - if not cull_farp_statics: - warehouse = Airport( - pad.position, - self.m.terrain, - ).dict() - warehouse["coalition"] = "blue" if self.cp.coalition.player else "red" - # configure dynamic spawn + hot start of DS, plus dynamic cargo? - self.m.warehouses.warehouses[pad.id] = warehouse + warehouse = Airport( + pad.position, + self.m.terrain, + ).dict() + warehouse["coalition"] = "blue" if self.cp.coalition.player else "red" + # configure dynamic spawn + hot start of DS, plus dynamic cargo? + self.m.warehouses.warehouses[pad.id] = warehouse + if not cull_farp_statics: # Generate a FARP Ammo and Fuel stack for each pad self.m.static_group( country=country, @@ -986,6 +986,14 @@ class GroundSpawnRoadbaseGenerator: else: cull_farp_statics = False + warehouse = Airport( + pad.position, + self.m.terrain, + ).dict() + warehouse["coalition"] = "blue" if self.cp.coalition.player else "red" + # configure dynamic spawn + hot start of DS, plus dynamic cargo? + self.m.warehouses.warehouses[pad.id] = warehouse + if not cull_farp_statics: # Generate ammo truck/farp and fuel truck/stack for each pad if self.game.settings.ground_start_trucks_roadbase: