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Merge remote-tracking branch 'upstream/develop' into new-plugin-system
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@@ -1,9 +1,11 @@
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from enum import Enum
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from typing import Dict, Iterable, Optional
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from typing import Dict, Iterable, List, Optional
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from dcs.mapping import Point
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from dcs.point import MovingPoint, PointAction
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from dcs.unittype import UnitType
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from game import db
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from dcs.unittype import UnitType
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from dcs.point import MovingPoint, PointAction
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from theater.controlpoint import ControlPoint, MissionTarget
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@@ -91,17 +93,22 @@ class FlightWaypoint:
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self.only_for_player = False
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self.data = None
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# This is set very late by the air conflict generator (part of mission
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# These are set very late by the air conflict generator (part of mission
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# generation). We do it late so that we don't need to propagate changes
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# to waypoint times whenever the player alters the package TOT or the
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# flight's offset in the UI.
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self.tot: Optional[int] = None
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self.departure_time: Optional[int] = None
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@property
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def position(self) -> Point:
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return Point(self.x, self.y)
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@classmethod
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def from_pydcs(cls, point: MovingPoint,
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from_cp: ControlPoint) -> "FlightWaypoint":
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waypoint = FlightWaypoint(point.position.x, point.position.y,
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point.alt)
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waypoint = FlightWaypoint(FlightWaypointType.NAV, point.position.x,
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point.position.y, point.alt)
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waypoint.alt_type = point.alt_type
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# Other actions exist... but none of them *should* be the first
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# waypoint for a flight.
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@@ -159,14 +166,3 @@ class Flight:
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if waypoint.waypoint_type in types:
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return waypoint
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return None
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# Test
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if __name__ == '__main__':
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from dcs.planes import A_10C
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from theater import ControlPoint, Point, List
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from_cp = ControlPoint(0, "AA", Point(0, 0), Point(0, 0), [], 0, 0)
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f = Flight(A_10C(), 4, from_cp, FlightType.CAS, "Cold")
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f.scheduled_in = 50
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print(f)
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