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Fix silkworm launcher falsely added to scud groups
Added AntiShipMissile unit class and updated the hy_launcher unit as well as the silkworm layout to differentiate clearly between missile (scud, v1) and antiship (silkworm) fixes #2159
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@ -26,6 +26,7 @@ class UnitClass(Enum):
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LOGISTICS = "Logistics"
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LOGISTICS = "Logistics"
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MANPAD = "Manpad"
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MANPAD = "Manpad"
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MISSILE = "Missile"
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MISSILE = "Missile"
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ANTISHIP_MISSILE = "AntiShipMissile"
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OPTICAL_TRACKER = "OpticalTracker"
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OPTICAL_TRACKER = "OpticalTracker"
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PLANE = "Plane"
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PLANE = "Plane"
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POWER = "Power"
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POWER = "Power"
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@ -12,7 +12,7 @@ groups:
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unit_count:
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unit_count:
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- 5
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- 5
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unit_classes:
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unit_classes:
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- Missile
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- AntiShipMissile
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- name: SilkwormGenerator 2
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- name: SilkwormGenerator 2
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optional: true
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optional: true
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unit_count:
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unit_count:
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@ -1,4 +1,4 @@
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class: Missile
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class: AntiShipMissile
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price: 0
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price: 0
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variants:
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variants:
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AShM SS-N-2 Silkworm: null
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AShM SS-N-2 Silkworm: null
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