From 1e2522375b766bec9c3d68705f3fdce830ddd80a Mon Sep 17 00:00:00 2001 From: Dan Albert Date: Sat, 19 Jun 2021 23:24:23 -0700 Subject: [PATCH] Increase squadron size and replenishment rate. Given the current lack of control over the number of squadrons this needs be be raised to make it have less of an impact. --- game/settings.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/game/settings.py b/game/settings.py index 3de9f3cd..622ebde0 100644 --- a/game/settings.py +++ b/game/settings.py @@ -38,10 +38,10 @@ class Settings: #: the campaign has started will have no immediate effect; pilots already in the #: squadron will not be removed if the limit is lowered and pilots will not be #: immediately created if the limit is raised. - squadron_pilot_limit: int = 12 + squadron_pilot_limit: int = 24 #: The number of pilots a squadron can replace per turn. - squadron_replenishment_rate: int = 1 + squadron_replenishment_rate: int = 4 default_start_type: str = "Cold"