From 206f0c5196b17ec320004dfb93c0ba2434bc0658 Mon Sep 17 00:00:00 2001 From: Raffson Date: Sun, 14 Jul 2024 01:02:14 +0200 Subject: [PATCH] Remove redundant debugMsg for missing weapon --- resources/plugins/splashdamage2/Splash_Damage_2_0.lua | 1 - 1 file changed, 1 deletion(-) diff --git a/resources/plugins/splashdamage2/Splash_Damage_2_0.lua b/resources/plugins/splashdamage2/Splash_Damage_2_0.lua index 1aac52c1..b823462f 100644 --- a/resources/plugins/splashdamage2/Splash_Damage_2_0.lua +++ b/resources/plugins/splashdamage2/Splash_Damage_2_0.lua @@ -564,7 +564,6 @@ function onWpnEvent(event) return --we wont track these types of weapons, so exit here end env.info(event.weapon:getTypeName().." missing from Splash Damage script") - debugMsg(event.weapon:getTypeName().." missing from Splash Damage script") if splash_damage_options.weapon_missing_message == true then debugMsg(event.weapon:getTypeName().." missing from Splash Damage script") debugMsg("desc: "..mist.utils.tableShow(event.weapon:getDesc()))