Remove redundant debugMsg for missing weapon

This commit is contained in:
Raffson 2024-07-14 01:02:14 +02:00
parent 739405d716
commit 206f0c5196
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@ -564,7 +564,6 @@ function onWpnEvent(event)
return --we wont track these types of weapons, so exit here return --we wont track these types of weapons, so exit here
end end
env.info(event.weapon:getTypeName().." missing from Splash Damage script") env.info(event.weapon:getTypeName().." missing from Splash Damage script")
debugMsg(event.weapon:getTypeName().." missing from Splash Damage script")
if splash_damage_options.weapon_missing_message == true then if splash_damage_options.weapon_missing_message == true then
debugMsg(event.weapon:getTypeName().." missing from Splash Damage script") debugMsg(event.weapon:getTypeName().." missing from Splash Damage script")
debugMsg("desc: "..mist.utils.tableShow(event.weapon:getDesc())) debugMsg("desc: "..mist.utils.tableShow(event.weapon:getDesc()))