diff --git a/gen/groundobjectsgen.py b/gen/groundobjectsgen.py index 64939fc0..ad8e5425 100644 --- a/gen/groundobjectsgen.py +++ b/gen/groundobjectsgen.py @@ -121,7 +121,7 @@ class GroundObjectsGenerator: found_carrier_destination = False attempt = 0 while not found_carrier_destination and attempt < 5: - point = sg.points[0].position.point_from_heading(self.m.weather.wind_at_ground.direction, 100000-attempt*20000) + point = sg.points[0].position.point_from_heading(self.m.weather.wind_at_ground.direction + 180, 100000-attempt*20000) if self.game.theater.is_in_sea(point): found_carrier_destination = True sg.add_waypoint(point)