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Handle IADS updates properly.
This adds the missing events in the backend, and handles them properly in the front end.
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@@ -258,7 +258,7 @@ class QGroundObjectMenu(QDialog):
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def update_game(self) -> None:
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events = GameUpdateEvents()
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events.update_tgo(self.ground_object)
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self.game.theater.iads_network.update_tgo(self.ground_object)
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self.game.theater.iads_network.update_tgo(self.ground_object, events)
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if any(
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package.target == self.ground_object
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for package in self.game.ato_for(player=False).packages
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