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https://github.com/dcs-retribution/dcs-retribution.git
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@@ -22,10 +22,15 @@ class Package:
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"""A mission package."""
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def __init__(
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self, target: MissionTarget, db: Database[Flight], auto_asap: bool = False
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self,
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target: MissionTarget,
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db: Database[Flight],
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auto_asap: bool = False,
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custom_name: str | None = None,
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) -> None:
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self.target = target
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self._db = db
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self.custom_name = custom_name
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# True if the package ToT should be reset to ASAP whenever the player makes a
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# change. This is really a UI property rather than a game property, but we want
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