Changed garrison terminology to battle position. (#2352)

This commit is contained in:
SnappyComebacks
2022-07-26 22:41:45 -06:00
committed by GitHub
parent 2ecb3506b5
commit 2bd39bd9f5
9 changed files with 46 additions and 44 deletions

View File

@@ -5,7 +5,7 @@ from game.commander.tasks.compound.attackairinfrastructure import (
AttackAirInfrastructure,
)
from game.commander.tasks.compound.attackbuildings import AttackBuildings
from game.commander.tasks.compound.attackgarrisons import AttackGarrisons
from game.commander.tasks.compound.attackbattlepositions import AttackBattlePositions
from game.commander.tasks.compound.capturebases import CaptureBases
from game.commander.tasks.compound.defendbases import DefendBases
from game.commander.tasks.compound.degradeiads import DegradeIads
@@ -28,7 +28,7 @@ class PlanNextAction(CompoundTask[TheaterState]):
yield [CaptureBases()]
yield [DefendBases()]
yield [InterdictReinforcements()]
yield [AttackGarrisons()]
yield [AttackBattlePositions()]
yield [AttackAirInfrastructure(self.aircraft_cold_start)]
yield [AttackBuildings()]
yield [DegradeIads()]