Allow both FARP SINGLE_HELIPAD, and Invisible FARP in campaigns files.

This commit is contained in:
Khopa 2021-08-16 13:27:41 +02:00
parent fe118d81db
commit 2e3b43b28b
2 changed files with 2 additions and 2 deletions

View File

@ -45,7 +45,7 @@ class MizCampaignLoader:
SHIPPING_LANE_UNIT_TYPE = HandyWind.id SHIPPING_LANE_UNIT_TYPE = HandyWind.id
FOB_UNIT_TYPE = Unarmed.SKP_11.id FOB_UNIT_TYPE = Unarmed.SKP_11.id
FARP_HELIPAD = "SINGLE_HELIPAD" FARP_HELIPADS_TYPE = ["Invisible FARP", "SINGLE_HELIPAD"]
OFFSHORE_STRIKE_TARGET_UNIT_TYPE = Fortification.Oil_platform.id OFFSHORE_STRIKE_TARGET_UNIT_TYPE = Fortification.Oil_platform.id
SHIP_UNIT_TYPE = USS_Arleigh_Burke_IIa.id SHIP_UNIT_TYPE = USS_Arleigh_Burke_IIa.id
@ -213,7 +213,7 @@ class MizCampaignLoader:
@property @property
def helipads(self) -> Iterator[StaticGroup]: def helipads(self) -> Iterator[StaticGroup]:
for group in self.blue.static_group: for group in self.blue.static_group:
if group.units[0].type == self.FARP_HELIPAD: if group.units[0].type in self.FARP_HELIPADS_TYPE:
yield group yield group
@property @property