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Fixed possible crash in mission generation when generating a mission with a faction that doesn't have mandpad and with the disabled infantry option checked.
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@ -194,7 +194,9 @@ class GroundConflictGenerator:
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if self.game.settings.manpads:
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# 50% of armored units protected by manpad
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if random.choice([True, False]):
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u = random.choice(db.find_manpad(faction))
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manpads = db.find_manpad(faction)
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if len(manpads) > 0:
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u = random.choice(manpads)
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self.mission.vehicle_group(
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side,
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namegen.next_infantry_name(side, cp, u), u,
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