diff --git a/game/procurement.py b/game/procurement.py index aae0ce3f..430d2256 100644 --- a/game/procurement.py +++ b/game/procurement.py @@ -155,7 +155,7 @@ class ProcurementAi: of_class = set(unit_class.unit_list) & faction_units # faction has no access to needed unit type, take a random unit - if len(of_class) is 0: + if not of_class: of_class = faction_units affordable_units = [u for u in of_class if db.PRICES[u] <= budget]