From 3499ba5ffa740809b34acf05b5091186a8ad2c6e Mon Sep 17 00:00:00 2001 From: Dan Albert Date: Wed, 9 Aug 2023 21:43:25 -0700 Subject: [PATCH] Mark the AI-only F-15E more clearly. --- changelog.md | 1 + resources/units/aircraft/F-15E.yaml | 4 ++-- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/changelog.md b/changelog.md index 414f4401..c5766228 100644 --- a/changelog.md +++ b/changelog.md @@ -211,6 +211,7 @@ BAI/ANTISHIP/DEAD/STRIKE/BARCAP/CAS/OCA/AIR-ASSAULT (main) missions ## Features/Improvements * **[Data]** Added support for the ARA Veinticinco de Mayo. +* **[Data]** Changed display name of the AI-only F-15E Strike Eagle for clarity. * **[Flight Planning]** Improved IP selection for targets that are near the center of a threat zone. * **[Flight Planning]** Loadouts and aircraft properties can now be set per-flight member. Warning: AI flights should not use mixed loadouts. * **[Flight Planning]** Laser codes that are pre-assigned to weapons at mission start can now be chosen from a list in the loadout UI. This does not affect the aircraft's TGP, just the weapons. Currently only implemented for the F-15E S4+ and F-16C. diff --git a/resources/units/aircraft/F-15E.yaml b/resources/units/aircraft/F-15E.yaml index 396bacc1..14b8ae72 100644 --- a/resources/units/aircraft/F-15E.yaml +++ b/resources/units/aircraft/F-15E.yaml @@ -10,8 +10,8 @@ price: 24 role: Multirole Strike Fighter max_range: 300 variants: - F-15E Strike Eagle: {} - F-15E Strike Eagle (AI): {} + F-15E Strike Eagle: + display_name: F-15E Strike Eagle (AI) tasks: BAI: 760 BARCAP: 240