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Add FastAPI interface between the game and map.
A possible explanation for the infrequent CTDs we've been seeing since adding fast forward is that QWebChannel doesn't keep a reference to the python objects that it passes to js, so if the object is GC'd before the front end is done with it, it crashes. We don't really like QWebChannel anyway, so this begins replacing that with FastAPI.
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@@ -5,12 +5,12 @@ from typing import Optional
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from PySide2.QtCore import Property, QObject, Signal, Slot
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from dcs import Point
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from game.server.leaflet import LeafletLatLon
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from game.theater import ConflictTheater, ControlPoint, ControlPointStatus, LatLon
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from game.utils import meters, nautical_miles
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from qt_ui.dialogs import Dialog
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from qt_ui.models import GameModel
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from qt_ui.windows.basemenu.QBaseMenu2 import QBaseMenu2
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from .leaflet import LeafletLatLon
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MAX_SHIP_DISTANCE = nautical_miles(80)
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