Add performance option to not cull threatening IADS (#1953)

- Don't cull EWRs in detection range.
- Don't cull SAMs within threat range + small buffer.
This commit is contained in:
SnappyComebacks
2022-02-05 18:38:25 -07:00
committed by GitHub
parent ac5d20ff82
commit 3987f26689
4 changed files with 39 additions and 5 deletions

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@@ -8,6 +8,7 @@ Saves from 5.x are not compatible with 6.0.
* **[Campaign]** Add option to manually add and remove squadrons and different aircraft type in the new game wizard / air wing configuration dialog.
* **[Mission Generation]** Added an option to fast-forward mission generation until the point of first contact (WIP).
* **[Mission Generation]** Add Option to enforce the Easy Communication setting for the mission
* **[Mission Generation]** Added performance option to not cull IADS when culling would effect how mission is played at target area.
* **[Flight Planning]** Added preset formations for different flight types at hold, join, ingress, and split waypoints. Air to Air flights will tend toward line-abreast and spread-four formations. Air to ground flights will tend towards trail formation.
* **[Flight Planning]** Added the ability to plan tankers for recovery on package flights. AI does not plan.
* **[Flight Planning]** Air to Ground flights now have ECM enabled on lock at the join point, and SEAD/DEAD also have ECM enabled on detection and lock at ingress.