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Add performance option to not cull threatening IADS (#1953)
- Don't cull EWRs in detection range. - Don't cull SAMs within threat range + small buffer.
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@@ -95,7 +95,7 @@ class GenericGroundObjectGenerator(Generic[TgoT]):
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@property
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def culled(self) -> bool:
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return self.game.position_culled(self.ground_object.position)
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return self.game.iads_considerate_culling(self.ground_object)
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def generate(self) -> None:
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if self.culled:
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