diff --git a/game/pretense/pretenseluagenerator.py b/game/pretense/pretenseluagenerator.py index 17ac01a4..e30f53d2 100644 --- a/game/pretense/pretenseluagenerator.py +++ b/game/pretense/pretenseluagenerator.py @@ -837,10 +837,6 @@ class PretenseLuaGenerator(LuaGenerator): + str(self.game.settings.pretense_maxdistfromfront_distance * 1000) + "\n" ) - if self.game.settings.pretense_do_not_generate_sead_missions: - lua_string_config += "Config.disablePlayerSead = true\n" - else: - lua_string_config += "Config.disablePlayerSead = false\n" trigger = TriggerStart(comment="Pretense config") trigger.add_action(DoScript(String(lua_string_config))) diff --git a/game/settings/settings.py b/game/settings/settings.py index 918b28f1..6cfc0b3b 100644 --- a/game/settings/settings.py +++ b/game/settings/settings.py @@ -1006,12 +1006,6 @@ class Settings: "which don't have an existing supply route defined in the campaign." ), ) - pretense_do_not_generate_sead_missions: bool = boolean_option( - "Do not generate player SEAD missions", - page=PRETENSE_PAGE, - section=GENERAL_SECTION, - default=False, - ) pretense_num_of_cargo_planes: int = bounded_int_option( "Number of cargo planes per side", page=PRETENSE_PAGE,