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Allow 0 income multiplier in game settings windows (this was already possible in new game wizard)
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@ -213,14 +213,14 @@ class QSettingsWindow(QDialog):
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self.player_income = TenthsSpinSlider(
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"Player income multiplier",
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1,
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0,
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50,
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int(self.game.settings.player_income_multiplier * 10),
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)
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self.player_income.spinner.valueChanged.connect(self.applySettings)
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self.enemy_income = TenthsSpinSlider(
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"Enemy income multiplier",
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1,
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0,
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50,
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int(self.game.settings.enemy_income_multiplier * 10),
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)
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