Now possible to create/delete flights.

This commit is contained in:
Khopa
2020-05-25 14:54:02 +02:00
parent 7a3ee6b1a9
commit 3f2aafcd28
6 changed files with 173 additions and 7 deletions

View File

@@ -0,0 +1,150 @@
from PySide2.QtCore import Qt
from PySide2.QtWidgets import QDialog, QGridLayout, QLabel, QComboBox, QHBoxLayout, QVBoxLayout, QPushButton
from dcs import Point
from game import Game
from gen.flights.flight import Flight, FlightWaypoint
from qt_ui.uiconstants import EVENT_ICONS
from qt_ui.windows.mission.flight.waypoints.QFlightWaypointInfoBox import QFlightWaypointInfoBox
PREDEFINED_WAYPOINT_CATEGORIES = [
"Frontline (CAS AREA)",
"Building",
"Units",
"Airbase"
]
class QPredefinedWaypointSelectionWindow(QDialog):
def __init__(self, game: Game, flight: Flight, flight_waypoint_list):
super(QPredefinedWaypointSelectionWindow, self).__init__()
self.game = game
self.flight = flight
self.setWindowFlags(Qt.WindowStaysOnTopHint)
self.setMinimumSize(450, 350)
self.setModal(True)
self.setWindowTitle("Add Predefined Waypoint")
self.setWindowIcon(EVENT_ICONS["strike"])
self.flight_waypoint_list = flight_waypoint_list
self.selected_cp = self.game.theater.controlpoints[0]
self.cp_selection_box = QComboBox()
for cp in self.game.theater.controlpoints:
self.cp_selection_box.addItem(cp.name)
self.wpt_type_selection_box = QComboBox()
for cat in PREDEFINED_WAYPOINT_CATEGORIES:
self.wpt_type_selection_box.addItem(cat)
self.cp_selection_box.currentTextChanged.connect(self.on_parameters_changed)
self.wpt_type_selection_box.currentTextChanged.connect(self.on_parameters_changed)
self.wpt_selection_box = QComboBox()
self.wpt_selection_box.setMinimumWidth(200)
self.wpt_selection_box.currentTextChanged.connect(self.on_select_wpt_changed)
self.selected_waypoint = None
self.wpt_info = QFlightWaypointInfoBox(self.selected_waypoint)
self.add_button = QPushButton("Add")
self.add_button.clicked.connect(self.add_waypoint)
self.init_ui()
self.on_parameters_changed()
print("DONE")
def init_ui(self):
layout = QVBoxLayout()
near_layout = QHBoxLayout()
near_layout.addWidget(QLabel("Near : "))
near_layout.addWidget(self.cp_selection_box)
near_layout.addStretch()
type_layout = QHBoxLayout()
type_layout.addWidget(QLabel("Type : "))
type_layout.addWidget(self.wpt_type_selection_box)
type_layout.addStretch()
wpt_layout = QHBoxLayout()
wpt_layout.addWidget(QLabel("Waypoint : "))
wpt_layout.addWidget(self.wpt_selection_box)
wpt_layout.addStretch()
layout.addLayout(near_layout)
layout.addLayout(type_layout)
layout.addLayout(wpt_layout)
layout.addWidget(self.wpt_info)
layout.addStretch()
layout.addWidget(self.add_button)
self.setLayout(layout)
def on_select_wpt_changed(self):
self.selected_waypoint = self.wpt_selection_box.currentData()
self.wpt_info.set_flight_waypoint(self.selected_waypoint)
if self.selected_waypoint is None:
self.add_button.setDisabled(True)
else:
self.add_button.setDisabled(False)
def on_parameters_changed(self):
self.wpt_selection_box.clear()
select_cp_text = self.cp_selection_box.currentText()
select_cp = None
for cp in self.game.theater.controlpoints:
if cp.name == select_cp_text:
select_cp = cp
break
if select_cp is not None:
selected_wpt_type = self.wpt_type_selection_box.currentText()
if selected_wpt_type == PREDEFINED_WAYPOINT_CATEGORIES[0]: # CAS
enemy_cp = [cp for cp in select_cp.connected_points if cp.captured != select_cp.captured]
for ecp in enemy_cp:
wpt = FlightWaypoint((select_cp.position.x + ecp.position.x)/2, (select_cp.position.y + ecp.position.y)/2, 800)
wpt.name = "Frontline with " + ecp.name + " [CAS]"
wpt.description = "Provide CAS"
self.wpt_selection_box.addItem(wpt.name, userData=wpt)
if len(enemy_cp) == 0:
self.wpt_selection_box.addItem("None", userData=None)
elif selected_wpt_type == PREDEFINED_WAYPOINT_CATEGORIES[1]: # Building
for ground_object in select_cp.ground_objects:
if not ground_object.is_dead and not ground_object.dcs_identifier == "AA":
wpt = FlightWaypoint(ground_object.position.x,ground_object.position.y, 0)
wpt.name = ground_object.category + " #" + str(ground_object.object_id) + " @ site #" + str(ground_object.group_id)
wpt.description = "Ennemy Building"
self.wpt_selection_box.addItem(wpt.name, userData=wpt)
elif selected_wpt_type == PREDEFINED_WAYPOINT_CATEGORIES[2]: # Known units position
for ground_object in select_cp.ground_objects:
if not ground_object.is_dead and ground_object.dcs_identifier == "AA":
for g in ground_object.groups:
for u in g.units:
wpt = FlightWaypoint(ground_object.position.x, ground_object.position.y, 0)
wpt.name = u.type + " @ site #" + str(ground_object.group_id)
wpt.description = "Ennemy unit to be destroyed"
self.wpt_selection_box.addItem(wpt.name, userData=wpt)
elif selected_wpt_type == PREDEFINED_WAYPOINT_CATEGORIES[3]: # CAS
wpt = FlightWaypoint(select_cp.position.x, select_cp.position.y, 0)
wpt.name = select_cp.name
wpt.description = "Position of " + select_cp.name
self.wpt_selection_box.addItem("Airbase", userData=wpt)
else:
self.wpt_selection_box.addItem("None", userData=None)
else:
self.wpt_selection_box.addItem("None", userData=None)
self.wpt_selection_box.setCurrentIndex(0)
def add_waypoint(self):
if not self.selected_waypoint is None:
self.flight.points.append(self.selected_waypoint)
self.flight_waypoint_list.update_list()
self.close()