Remove the randomness from SAM group size.

This commit is contained in:
Florian
2021-06-24 00:42:13 +02:00
committed by Dan Albert
parent 4e6659e7e8
commit 3f65928e9d
30 changed files with 164 additions and 165 deletions

View File

@@ -26,28 +26,24 @@ class FlakGenerator(AirDefenseGroupGenerator):
price = 135
def generate(self):
grid_x = random.randint(2, 3)
grid_y = random.randint(2, 3)
spacing = random.randint(20, 35)
index = 0
mixed = random.choice([True, False])
unit_type = random.choice(GFLAK)
for i in range(grid_x):
for j in range(grid_y):
index = index + 1
self.add_unit(
unit_type,
"AAA#" + str(index),
self.position.x + spacing * i + random.randint(1, 5),
self.position.y + spacing * j + random.randint(1, 5),
self.heading,
)
for i in range(4):
index = index + 1
spacing_x = random.randint(10, 40)
spacing_y = random.randint(10, 40)
self.add_unit(
unit_type,
"AAA#" + str(index),
self.position.x + spacing_x * i + random.randint(1, 5),
self.position.y + spacing_y * i + random.randint(1, 5),
self.heading,
)
if mixed:
unit_type = random.choice(GFLAK)
if mixed:
unit_type = random.choice(GFLAK)
# Search lights
search_pos = self.get_circular_position(random.randint(2, 3), 80)
@@ -86,8 +82,8 @@ class FlakGenerator(AirDefenseGroupGenerator):
)
# Some Opel Blitz trucks
for i in range(int(max(1, grid_x / 2))):
for j in range(int(max(1, grid_x / 2))):
for i in range(int(max(1, 2))):
for j in range(int(max(1, 2))):
self.add_unit(
Unarmed.Blitz_36_6700A,
"BLITZ#" + str(index),