Cleaned up some 'print'.

This commit is contained in:
Khopa 2019-07-12 19:14:44 +02:00
parent 7ca435337f
commit 405c6659b9
2 changed files with 0 additions and 4 deletions

View File

@ -62,7 +62,6 @@ class QLiberationMap(QGraphicsView):
def setGame(self, game: Game): def setGame(self, game: Game):
self.game = game self.game = game
print("Reloading Map Canvas") print("Reloading Map Canvas")
print(self.game)
if self.game is not None: if self.game is not None:
self.reload_scene() self.reload_scene()
@ -202,7 +201,6 @@ class QLiberationMap(QGraphicsView):
nonlocal occupied_rects nonlocal occupied_rects
point = self._transform_point(location) point = self._transform_point(location)
rect = QRect(point[0] - 16, point[1] - 16, 32, 32) rect = QRect(point[0] - 16, point[1] - 16, 32, 32)
print(rect)
i = 0 i = 0
while True: while True:

View File

@ -44,8 +44,6 @@ class QWaitingForMissionResultWindow(QDialog):
def process_debriefing(self, debriefing: Debriefing): def process_debriefing(self, debriefing: Debriefing):
print("DEBRIEFING !!")
debriefing.calculate_units(regular_mission=self.gameEvent.operation.regular_mission, debriefing.calculate_units(regular_mission=self.gameEvent.operation.regular_mission,
quick_mission=self.gameEvent.operation.quick_mission, quick_mission=self.gameEvent.operation.quick_mission,
player_country=self.game.player_country, player_country=self.game.player_country,