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synced 2025-11-10 15:41:24 +00:00
Cleaned up some 'print'.
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@ -62,7 +62,6 @@ class QLiberationMap(QGraphicsView):
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def setGame(self, game: Game):
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self.game = game
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print("Reloading Map Canvas")
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print(self.game)
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if self.game is not None:
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self.reload_scene()
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@ -202,7 +201,6 @@ class QLiberationMap(QGraphicsView):
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nonlocal occupied_rects
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point = self._transform_point(location)
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rect = QRect(point[0] - 16, point[1] - 16, 32, 32)
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print(rect)
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i = 0
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while True:
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@ -44,8 +44,6 @@ class QWaitingForMissionResultWindow(QDialog):
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def process_debriefing(self, debriefing: Debriefing):
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print("DEBRIEFING !!")
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debriefing.calculate_units(regular_mission=self.gameEvent.operation.regular_mission,
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quick_mission=self.gameEvent.operation.quick_mission,
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player_country=self.game.player_country,
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