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https://github.com/dcs-retribution/dcs-retribution.git
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strike operations fixes
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@@ -39,9 +39,9 @@ class EventResultsMenu(Menu):
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if not self.finished:
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header("You are clear for takeoff !")
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header("You are clear for takeoff!")
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label("In DCS, open and play the mission :")
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label("In DCS, open and play the mission:")
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label("liberation_nextturn", "italic")
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label("or")
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label("liberation_nextturn_quick", "italic")
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@@ -78,7 +78,6 @@ class EventResultsMenu(Menu):
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header("Operation failed", "title-red")
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header("Player losses")
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for unit_type, count in self.player_losses.items():
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Label(self.frame, text=db.unit_type_name(unit_type), **STYLES["widget"]).grid(row=row)
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Label(self.frame, text="{}".format(count), **STYLES["widget"]).grid(column=1, row=row)
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@@ -89,6 +88,7 @@ class EventResultsMenu(Menu):
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if self.debriefing.destroyed_objects:
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Label(self.frame, text="Ground assets", **STYLES["widget"]).grid(row=row)
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Label(self.frame, text="{}".format(len(self.debriefing.destroyed_objects)), **STYLES["widget"]).grid(column=1, row=row)
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row += 1
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for unit_type, count in self.enemy_losses.items():
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if count == 0:
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