mirror of
https://github.com/dcs-retribution/dcs-retribution.git
synced 2025-11-10 15:41:24 +00:00
Airlift support.
UI isn't finished. Bulk transfers where the player doesn't care what aircraft get used work (though they're chosen with no thought at all), but being able to plan your own airlift flight isn't here yet. Cargo planes are not implemented yet. No way to view the cargo of a flight (will come with the cargo flight planning UI). The airlift flight/package creation should probably be moved out of the UI and into the game code. AI doesn't use these yet. https://github.com/Khopa/dcs_liberation/issues/825
This commit is contained in:
@@ -22,8 +22,7 @@ from PySide2.QtWidgets import (
|
||||
QVBoxLayout,
|
||||
)
|
||||
|
||||
from game.theater.supplyroutes import SupplyRoute
|
||||
from game.transfers import RoadTransferOrder
|
||||
from game.transfers import TransferOrder
|
||||
from qt_ui.delegate_helpers import painter_context
|
||||
from qt_ui.models import GameModel, TransferModel
|
||||
|
||||
@@ -43,20 +42,14 @@ class TransferDelegate(QStyledItemDelegate):
|
||||
return font
|
||||
|
||||
@staticmethod
|
||||
def transfer(index: QModelIndex) -> RoadTransferOrder:
|
||||
def transfer(index: QModelIndex) -> TransferOrder:
|
||||
return index.data(TransferModel.TransferRole)
|
||||
|
||||
def first_row_text(self, index: QModelIndex) -> str:
|
||||
return self.transfer_model.data(index, Qt.DisplayRole)
|
||||
|
||||
def second_row_text(self, index: QModelIndex) -> str:
|
||||
transfer = self.transfer(index)
|
||||
path = transfer.path()
|
||||
if len(path) == 1:
|
||||
turns = "1 turn"
|
||||
else:
|
||||
turns = f"{len(path)} turns"
|
||||
return f"Currently at {transfer.position}. Arrives at destination in {turns}."
|
||||
return self.transfer(index).description
|
||||
|
||||
def paint(
|
||||
self, painter: QPainter, option: QStyleOptionViewItem, index: QModelIndex
|
||||
|
||||
Reference in New Issue
Block a user