mirror of
https://github.com/dcs-retribution/dcs-retribution.git
synced 2025-11-10 15:41:24 +00:00
ground intercept mission
This commit is contained in:
parent
781ddce09d
commit
4ba0a5b90f
5
.idea/vcs.xml
generated
5
.idea/vcs.xml
generated
@ -1,5 +1,10 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
<project version="4">
|
<project version="4">
|
||||||
|
<component name="GitSharedSettings">
|
||||||
|
<option name="FORCE_PUSH_PROHIBITED_PATTERNS">
|
||||||
|
<list />
|
||||||
|
</option>
|
||||||
|
</component>
|
||||||
<component name="VcsDirectoryMappings">
|
<component name="VcsDirectoryMappings">
|
||||||
<mapping directory="$PROJECT_DIR$" vcs="Git" />
|
<mapping directory="$PROJECT_DIR$" vcs="Git" />
|
||||||
</component>
|
</component>
|
||||||
|
|||||||
39
__init__.py
39
__init__.py
@ -35,19 +35,38 @@ theater.senaki.base.aa = {
|
|||||||
AirDefence.AAA_ZU_23_on_Ural_375: 2,
|
AirDefence.AAA_ZU_23_on_Ural_375: 2,
|
||||||
}
|
}
|
||||||
|
|
||||||
"""
|
op = game.mission.CaptureOperation(
|
||||||
op = game.mission.CaptureOperation(m, m.country("USA"), m.country("Russia"), theater.senaki, theater.batumi, {A_10C: 2}, {F_15C: 2}, {Armor.MBT_M1A2_Abrams: 4}, {Su_27: 4}, {Armor.MBT_T_55: 4}, {})
|
mission=m,
|
||||||
op.generate()
|
attacker=m.country("USA"),
|
||||||
"""
|
defender=m.country("Russia"),
|
||||||
|
from_cp=theater.senaki,
|
||||||
|
to_cp=theater.batumi,
|
||||||
|
cas={A_10C: 2},
|
||||||
|
escort={F_15C: 2},
|
||||||
|
attack={Armor.MBT_M1A2_Abrams: 4},
|
||||||
|
intercept={Su_27: 4},
|
||||||
|
defense={Armor.MBT_T_55: 4},
|
||||||
|
aa={AirDefence.AAA_ZU_23_Insurgent_on_Ural_375: 3})
|
||||||
|
|
||||||
op = game.mission.InterceptOperation(m,
|
op = game.mission.InterceptOperation(
|
||||||
m.country("USA"),
|
mission=m,
|
||||||
m.country("Russia"),
|
attacker=m.country("USA"),
|
||||||
theater.batumi,
|
defender=m.country("Russia"),
|
||||||
m.terrain.batumi(),
|
destination=theater.batumi,
|
||||||
|
destination_port=m.terrain.batumi(),
|
||||||
escort={Su_27: 2},
|
escort={Su_27: 2},
|
||||||
transport={An_26B: 2},
|
transport={An_26B: 2},
|
||||||
interceptors={M_2000C: 2})
|
interceptors={M_2000C: 2}
|
||||||
|
)
|
||||||
|
|
||||||
|
op = game.mission.GroundInterceptOperation(
|
||||||
|
mission=m,
|
||||||
|
attacker=m.country("USA"),
|
||||||
|
defender=m.country("Russia"),
|
||||||
|
position=m.terrain.batumi().position,
|
||||||
|
target={Unarmed.Transport_ZIL_4331: 10},
|
||||||
|
strikegroup={A_10C: 2}
|
||||||
|
)
|
||||||
op.generate()
|
op.generate()
|
||||||
|
|
||||||
if not os.path.exists("./build"):
|
if not os.path.exists("./build"):
|
||||||
|
|||||||
@ -12,6 +12,7 @@ from gen.aircraft import *
|
|||||||
from gen.aaa import *
|
from gen.aaa import *
|
||||||
from gen.conflictgen import *
|
from gen.conflictgen import *
|
||||||
|
|
||||||
|
|
||||||
class Operation:
|
class Operation:
|
||||||
def __init__(self, mission: Mission, conflict: Conflict):
|
def __init__(self, mission: Mission, conflict: Conflict):
|
||||||
self.mission = mission
|
self.mission = mission
|
||||||
@ -20,6 +21,7 @@ class Operation:
|
|||||||
self.airgen = AircraftConflictGenerator(self.mission, self.conflict)
|
self.airgen = AircraftConflictGenerator(self.mission, self.conflict)
|
||||||
self.aagen = AAConflictGenerator(self.mission, self.conflict)
|
self.aagen = AAConflictGenerator(self.mission, self.conflict)
|
||||||
|
|
||||||
|
|
||||||
class CaptureOperation(Operation):
|
class CaptureOperation(Operation):
|
||||||
def __init__(self,
|
def __init__(self,
|
||||||
mission: Mission,
|
mission: Mission,
|
||||||
@ -54,6 +56,7 @@ class CaptureOperation(Operation):
|
|||||||
self.airgen.generate_defense(self.intercept)
|
self.airgen.generate_defense(self.intercept)
|
||||||
self.aagen.generate(self.aa)
|
self.aagen.generate(self.aa)
|
||||||
|
|
||||||
|
|
||||||
class InterceptOperation(Operation):
|
class InterceptOperation(Operation):
|
||||||
def __init__(self,
|
def __init__(self,
|
||||||
mission: Mission,
|
mission: Mission,
|
||||||
@ -68,7 +71,7 @@ class InterceptOperation(Operation):
|
|||||||
attacker=attacker,
|
attacker=attacker,
|
||||||
defender=defender,
|
defender=defender,
|
||||||
position=destination.position,
|
position=destination.position,
|
||||||
heading=0
|
heading=randint(0, 360)
|
||||||
)
|
)
|
||||||
|
|
||||||
super(InterceptOperation, self).__init__(mission, conflict)
|
super(InterceptOperation, self).__init__(mission, conflict)
|
||||||
@ -81,3 +84,28 @@ class InterceptOperation(Operation):
|
|||||||
self.airgen.generate_transport(self.transport, self.destination_port)
|
self.airgen.generate_transport(self.transport, self.destination_port)
|
||||||
self.airgen.generate_transport_escort(self.escort)
|
self.airgen.generate_transport_escort(self.escort)
|
||||||
self.airgen.generate_interception(self.interceptors)
|
self.airgen.generate_interception(self.interceptors)
|
||||||
|
|
||||||
|
|
||||||
|
class GroundInterceptOperation(Operation):
|
||||||
|
def __init__(self,
|
||||||
|
mission: Mission,
|
||||||
|
attacker: Country,
|
||||||
|
defender: Country,
|
||||||
|
position: Point,
|
||||||
|
target: typing.Dict[VehicleType, int],
|
||||||
|
strikegroup: typing.Dict[PlaneType, int]):
|
||||||
|
conflict = Conflict.ground_intercept_conflict(
|
||||||
|
attacker=attacker,
|
||||||
|
defender=defender,
|
||||||
|
position=position,
|
||||||
|
heading=randint(0, 360)
|
||||||
|
)
|
||||||
|
|
||||||
|
super(GroundInterceptOperation, self).__init__(mission, conflict)
|
||||||
|
self.strikegroup = strikegroup
|
||||||
|
self.target = target
|
||||||
|
|
||||||
|
def generate(self):
|
||||||
|
self.airgen.generate_cas(self.strikegroup)
|
||||||
|
self.armorgen.generate({}, self.target)
|
||||||
|
|
||||||
|
|||||||
@ -57,3 +57,19 @@ class Conflict:
|
|||||||
instance.air_defenders_location = instance.position.point_from_heading(random.randint(*INTERCEPT_DEFENDERS_HEADING) + heading, INTERCEPT_DEFENDERS_DISTANCE)
|
instance.air_defenders_location = instance.position.point_from_heading(random.randint(*INTERCEPT_DEFENDERS_HEADING) + heading, INTERCEPT_DEFENDERS_DISTANCE)
|
||||||
|
|
||||||
return instance
|
return instance
|
||||||
|
|
||||||
|
@classmethod
|
||||||
|
def ground_intercept_conflict(self, attacker: Country, defender: Country, position: Point, heading):
|
||||||
|
from theater.conflicttheater import SIZE_SMALL
|
||||||
|
|
||||||
|
instance = self()
|
||||||
|
instance.attackers_side = attacker
|
||||||
|
instance.defenders_side = defender
|
||||||
|
|
||||||
|
instance.position = position
|
||||||
|
instance.size = SIZE_SMALL
|
||||||
|
|
||||||
|
instance.air_attackers_location = instance.position.point_from_heading(random.randint(*INTERCEPT_ATTACKERS_HEADING) + heading, AIR_DISTANCE)
|
||||||
|
instance.ground_defenders_location = instance.position
|
||||||
|
|
||||||
|
return instance
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user