debriefing based on events, not world state; tweaked visualgen; vehicles will not group in single location during capture op; fixed triggers for carrier ops; fixed naval ops; correct speed for inflight heli spawns; awacs will not change it's freq

This commit is contained in:
Vasyl Horbachenko
2018-07-13 04:33:07 +03:00
parent 4ce7480df8
commit 4cbd30fdbc
69 changed files with 100 additions and 33800 deletions

View File

@@ -34,7 +34,8 @@ class ArmorConflictGenerator:
position=self._group_point(at),
group_size=1,
move_formation=PointAction.OffRoad)
wayp = group.add_waypoint(self.conflict.position.point_from_heading(0, 500))
initial_position = self.conflict.position.point_from_heading(0, 500)
wayp = group.add_waypoint(self._group_point(initial_position))
wayp.tasks = []
def generate(self, attackers: db.ArmorDict, defenders: db.ArmorDict):