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https://github.com/dcs-retribution/dcs-retribution.git
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debriefing based on events, not world state; tweaked visualgen; vehicles will not group in single location during capture op; fixed triggers for carrier ops; fixed naval ops; correct speed for inflight heli spawns; awacs will not change it's freq
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@@ -17,7 +17,7 @@ class ShipGenerator:
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def generate_carrier(self, type: ShipType, country: str, at: Point) -> ShipGroup:
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return self.m.ship_group(
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country=self.m.country(country),
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name=namegen.next_transport_group_name(),
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name=namegen.next_carrier_name(self.m.country(country)),
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_type=type,
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position=at)
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@@ -26,7 +26,7 @@ class ShipGenerator:
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for unit_type, unit_count in units.items():
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group = self.m.ship_group(
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country=self.conflict.defenders_side,
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name=namegen.next_transport_group_name(),
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name=namegen.next_unit_name(self.conflict.defenders_side, unit_type),
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_type=unit_type,
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position=self.conflict.ground_defenders_location.random_point_within(SHIP_RANDOM_SPREAD, SHIP_RANDOM_SPREAD),
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group_size=unit_count,
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