debriefing based on events, not world state; tweaked visualgen; vehicles will not group in single location during capture op; fixed triggers for carrier ops; fixed naval ops; correct speed for inflight heli spawns; awacs will not change it's freq

This commit is contained in:
Vasyl Horbachenko
2018-07-13 04:33:07 +03:00
parent 4ce7480df8
commit 4cbd30fdbc
69 changed files with 100 additions and 33800 deletions

View File

@@ -17,7 +17,7 @@ class ShipGenerator:
def generate_carrier(self, type: ShipType, country: str, at: Point) -> ShipGroup:
return self.m.ship_group(
country=self.m.country(country),
name=namegen.next_transport_group_name(),
name=namegen.next_carrier_name(self.m.country(country)),
_type=type,
position=at)
@@ -26,7 +26,7 @@ class ShipGenerator:
for unit_type, unit_count in units.items():
group = self.m.ship_group(
country=self.conflict.defenders_side,
name=namegen.next_transport_group_name(),
name=namegen.next_unit_name(self.conflict.defenders_side, unit_type),
_type=unit_type,
position=self.conflict.ground_defenders_location.random_point_within(SHIP_RANDOM_SPREAD, SHIP_RANDOM_SPREAD),
group_size=unit_count,