aa spawn on available radials instead of random

This commit is contained in:
Vasyl Horbachenko
2018-05-30 01:57:46 +03:00
parent 4ba0a5b90f
commit 4cd3c24b49
6 changed files with 41 additions and 24 deletions

View File

@@ -7,7 +7,7 @@ class CaucasusTheater(ConflictTheater):
kutaisi = ControlPoint(caucasus.Kutaisi.position, ALL_RADIALS, SIZE_SMALL, IMPORTANCE_LOW)
senaki = ControlPoint(caucasus.Senaki.position, ALL_RADIALS, SIZE_REGULAR, IMPORTANCE_LOW)
kobuleti = ControlPoint(caucasus.Kobuleti.position, COAST_VERTICAL, SIZE_SMALL, IMPORTANCE_LOW)
batumi = ControlPoint(caucasus.Batumi.position, COAST_VERTICAL, SIZE_REGULAR, IMPORTANCE_MEDIUM)
batumi = ControlPoint(caucasus.Batumi.position, COAST_VERTICAL, SIZE_SMALL, IMPORTANCE_MEDIUM)
sukhumi = ControlPoint(caucasus.Sukhumi.position, COAST_VERTICAL, SIZE_REGULAR, IMPORTANCE_MEDIUM)
gudauta = ControlPoint(caucasus.Gudauta.position, COAST_VERTICAL, SIZE_REGULAR, IMPORTANCE_MEDIUM)
sochi = ControlPoint(caucasus.Sochi.position, COAST_VERTICAL, SIZE_BIG, IMPORTANCE_HIGH)

View File

@@ -49,6 +49,7 @@ class ControlPoint:
defender=defender,
defense_heading=defense_radial,
position=self.position,
size=self.size)
size=self.size,
radials=self.radials)