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Budget amount per turn, now depends on factory owned and such
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@@ -42,7 +42,7 @@ class QMapGroundObject(QGraphicsRectItem):
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if not self.model.is_dead and not self.cp.captured:
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painter.drawPixmap(option.rect, CONST.ICONS[self.model.category])
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elif not self.model.is_dead and self.model.category == "aa":
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painter.drawPixmap(option.rect, CONST.ICONS["aa_blue"])
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painter.drawPixmap(option.rect, CONST.ICONS[self.model.category + "_blue"])
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else:
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painter.drawPixmap(option.rect, CONST.ICONS["cleared"])
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painter.drawPixmap(option.rect, CONST.ICONS["destroyed"])
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painter.restore()
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