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[![GitHub issues](https://img.shields.io/github/issues/dcs-retribution/dcs-retribution)](https://github.com/dcs-retribution/dcs-retribution/issues) [![GitHub issues](https://img.shields.io/github/issues/dcs-retribution/dcs-retribution)](https://github.com/dcs-retribution/dcs-retribution/issues)
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## About DCS Retribution ## About DCS Retribution
(Last update: 2023-05-20)
DCS Retribution was forked from [DCS Liberation](https://github.com/dcs-retribution/dcs-retribution), DCS Retribution was forked from [DCS Liberation](https://github.com/dcs-retribution/dcs-retribution),
which is a [DCS World](https://www.digitalcombatsimulator.com/en/products/world/) turn based single-player or co-op dynamic campaign. which is a [DCS World](https://www.digitalcombatsimulator.com/en/products/world/) turn based single-player or co-op dynamic campaign.
It is an external program that generates full and complex DCS missions and manage a persistent combat environment. It is an external program that generates full and complex DCS missions and manage a persistent combat environment.
![Screenshot](https://user-images.githubusercontent.com/315852/120939254-0b4a9f80-c6cc-11eb-82f5-ce3f8d714bfe.png) ![Screenshot](https://user-images.githubusercontent.com/315852/120939254-0b4a9f80-c6cc-11eb-82f5-ce3f8d714bfe.png)
DCS Retribution will rely heavily on Liberation in the near future, DCS Retribution is still relying on Liberation for certain updates,
and possibly in a more distant future as well since Retribution will attempt and will possibly stay that way in a more distant future. Therefore,
to stay backwards compatible for as long as possible. Therefore,
the patreon link will keep pointing to [Khopa's](https://github.com/Khopa) account until further notice. the patreon link will keep pointing to [Khopa's](https://github.com/Khopa) account until further notice.
However, we are no longer backwards compatible with Liberation, and will no longer attempt to do so.
Currently, Retribution supports the following new features: Instead, we are focussing on keeping our campaigns forward compatible so that you as a user
* A livery selector in the air wing configuration dialog can continue on whatever campaign you had going on.
* Support for campaigns with quad-point triggers Please keep in mind that once you save a campaign that was started
* Support for the F-15D 'Baz' mod in a previous (save-compatibility breaking) build, your save file
* Support for the Su-30 mod will have been migrated and thus no longer compatible with the previous build.
* Elementary end-game mechanics Therefore, we recommend backing up your saves and perhaps organizing them by version/build number.
* Variation in flight-size for BAI/ANTISHIP/DEAD/STRIKE main flight (randomize 2/3/4-ships)
* More performance options For a more complete overview of our features, check the
* Various bug-fixes (including a fix for the zombie carrier) [changelog](https://github.com/dcs-retribution/dcs-retribution/blob/main/changelog.md).
* And more... (See [changelog](https://github.com/dcs-retribution/dcs-retribution/blob/main/changelog.md))
## Downloads ## Downloads
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## DCS bugs ## DCS bugs
These DCS bugs prevent us from improving AI behavior. Please upvote them! (But please ~~These DCS bugs prevent us from improving AI behavior. Please upvote them! (But please
_don't_ spam them with comments): _don't_ spam them with comments):~~
* [A2A and SEAD escorts don't escort](https://forums.eagle.ru/topic/251798-options-for-alternate-ai-escort-behavior/?tab=comments#comment-4668033) * ~~[A2A and SEAD escorts don't escort](https://forums.eagle.ru/topic/251798-options-for-alternate-ai-escort-behavior/?tab=comments#comment-4668033)~~
* [DEAD can't use mixed loadouts effectively](https://forums.eagle.ru/topic/271941-ai-rtbs-after-firing-decoys-despite-full-load-of-bombs/) * ~~[DEAD can't use mixed loadouts effectively](https://forums.eagle.ru/topic/271941-ai-rtbs-after-firing-decoys-despite-full-load-of-bombs/)~~
While DCS bugs are still a thing, we don't quite agree with the ones stated above.
We believe to have addressed these, although some quirks still exist.
For example, SEAD Escorts tend to be a little picky with what they engage,
especially with older SAM systems.
## Bugs and feature requests ## Bugs and feature requests