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Make the new UI the default.
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@ -8,7 +8,7 @@ Saves from 2.5 are not compatible with 3.0.
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* **[Campaign]** Ground units can no longer be sold. To move units to a new location, transfer them.
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* **[Campaign]** Ground units must now be recruited at a base with a factory and transferred to their destination. When buying units in the UI, the purchase will automatically be fulfilled at the closest factory, and a transfer will be created on the next turn.
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* **[Campaign AI]** Every 30 minutes the AI will plan a CAP, so players can customize their mission better.
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* **[UI]** Added (extremely WIP) new web based map UI. Enable with --new-map.
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* **[UI]** Added new web based map UI. This is mostly functional but many of the old display options are a WIP. Revert to the old map with --old-map.
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* **[UI]** Campaigns generated for an older or newer version of the game will now be marked as incompatible. They can still be played, but bugs may be present.
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* **[Modding]** Campaigns now choose locations for factories to spawn.
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* **[Modding]** Campaigns now use map structures as strike targets.
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@ -133,7 +133,14 @@ def parse_args() -> argparse.Namespace:
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)
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parser.add_argument(
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"--new-map", action="store_true", help="Use the new map. Non functional."
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"--new-map",
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action="store_true",
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default=True,
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help="Use the new map. Functional but missing many display options.",
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)
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parser.add_argument(
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"--old-map", dest="new_map", action="store_false", help="Use the old map."
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)
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new_game = subparsers.add_parser("new-game")
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