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UI update; enemy vehicle difficulty settings; minor adjustments
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@@ -98,6 +98,9 @@ class VisualGenerator:
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def _generate_frontline_smokes(self):
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for from_cp, to_cp in self.game.theater.conflicts():
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if from_cp.is_global or to_cp.is_global:
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continue
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frontline = Conflict.frontline_position(self.game.theater, from_cp, to_cp)
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if not frontline:
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continue
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