From 52b9656a1afaff55fa38061a1678a97e4df13b87 Mon Sep 17 00:00:00 2001 From: Dan Albert Date: Fri, 22 Oct 2021 11:28:23 -0700 Subject: [PATCH] Remove no-op code. We won't have set late activation until after this function is called, and that part does it correctly by checking the player preferences. --- gen/aircraft.py | 3 --- 1 file changed, 3 deletions(-) diff --git a/gen/aircraft.py b/gen/aircraft.py index 853ef08c..3bfc51f4 100644 --- a/gen/aircraft.py +++ b/gen/aircraft.py @@ -367,9 +367,6 @@ class AircraftConflictGenerator: for unit, pilot in zip(group.units, flight.roster.pilots): player = pilot is not None and pilot.player self.set_skill(unit, pilot, blue=flight.departure.captured) - # Do not generate player group with late activation. - if player and group.late_activation: - group.late_activation = False code: Optional[int] = None if flight.loadout.has_weapon_of_type(WeaponTypeEnum.TGP) and player: