Make waypoints draggable.

This commit is contained in:
Dan Albert
2021-05-15 15:20:18 -07:00
parent 95b107ffad
commit 53cb68f82c
3 changed files with 188 additions and 44 deletions

View File

@@ -177,8 +177,6 @@ class PackageModel(QAbstractListModel):
def set_tot(self, tot: datetime.timedelta) -> None:
self.package.time_over_target = tot
self.update_tot()
# For some reason this is needed to make the UI update quickly.
self.layoutChanged.emit()
def set_asap(self, asap: bool) -> None:
self.package.auto_asap = asap
@@ -188,6 +186,8 @@ class PackageModel(QAbstractListModel):
if self.package.auto_asap:
self.package.set_tot_asap()
self.tot_changed.emit()
# For some reason this is needed to make the UI update quickly.
self.layoutChanged.emit()
@property
def mission_target(self) -> MissionTarget:
@@ -291,6 +291,12 @@ class AtoModel(QAbstractListModel):
"""Returns a model for the package at the given index."""
return self.package_models.acquire(self.package_at_index(index))
def find_matching_package_model(self, package: Package) -> Optional[PackageModel]:
for model in self.packages:
if model.package == package:
return model
return None
@property
def packages(self) -> Iterator[PackageModel]:
"""Iterates over all the packages in the ATO."""
@@ -376,6 +382,11 @@ class GameModel:
self.ato_model = AtoModel(self, self.game.blue_ato)
self.red_ato_model = AtoModel(self, self.game.red_ato)
def ato_model_for(self, player: bool) -> AtoModel:
if player:
return self.ato_model
return self.red_ato_model
def set(self, game: Optional[Game]) -> None:
"""Updates the managed Game object.

View File

@@ -23,7 +23,7 @@ from gen.ato import AirTaskingOrder
from gen.flights.flight import Flight, FlightWaypoint, FlightWaypointType
from gen.flights.flightplan import FlightPlan, PatrollingFlightPlan
from qt_ui.dialogs import Dialog
from qt_ui.models import GameModel
from qt_ui.models import GameModel, AtoModel
from qt_ui.windows.GameUpdateSignal import GameUpdateSignal
from qt_ui.windows.basemenu.QBaseMenu2 import QBaseMenu2
from qt_ui.windows.groundobject.QGroundObjectMenu import QGroundObjectMenu
@@ -316,20 +316,27 @@ class WaypointJs(QObject):
altitudeReferenceChanged = Signal()
nameChanged = Signal()
timingChanged = Signal()
isTakeoffChanged = Signal()
isDivertChanged = Signal()
def __init__(
self,
waypoint: FlightWaypoint,
number: int,
flight_plan: FlightPlan,
flight: Flight,
theater: ConflictTheater,
ato_model: AtoModel,
) -> None:
super().__init__()
self.waypoint = waypoint
self._number = number
self.flight_plan = flight_plan
self.flight = flight
self.theater = theater
self.ato_model = ato_model
@property
def flight_plan(self) -> FlightPlan:
return self.flight.flight_plan
@Property(int, notify=numberChanged)
def number(self) -> int:
@@ -363,10 +370,26 @@ class WaypointJs(QObject):
return ""
return f"{prefix} T+{timedelta(seconds=int(time.total_seconds()))}"
@Property(bool, notify=isTakeoffChanged)
def isTakeoff(self) -> bool:
return self.waypoint.waypoint_type is FlightWaypointType.TAKEOFF
@Property(bool, notify=isDivertChanged)
def isDivert(self) -> bool:
return self.waypoint.waypoint_type is FlightWaypointType.DIVERT
@Slot(list, result=str)
def setPosition(self, position: LeafletLatLon) -> str:
point = self.theater.ll_to_point(LatLon(*position))
self.waypoint.x = point.x
self.waypoint.y = point.y
package = self.ato_model.find_matching_package_model(self.flight.package)
if package is None:
return "Could not find package model containing modified flight"
package.update_tot()
self.positionChanged.emit()
return ""
class FlightJs(QObject):
flightPlanChanged = Signal()
@@ -375,16 +398,26 @@ class FlightJs(QObject):
commitBoundaryChanged = Signal()
def __init__(
self, flight: Flight, selected: bool, theater: ConflictTheater, faction: Faction
self,
flight: Flight,
selected: bool,
theater: ConflictTheater,
faction: Faction,
ato_model: AtoModel,
) -> None:
super().__init__()
self.flight = flight
self._selected = selected
self.theater = theater
self.faction = faction
self.ato_model = ato_model
self._waypoints = self.make_waypoints()
self._commit_boundary = self.make_commit_boundary()
def update_waypoints(self) -> None:
for waypoint in self._waypoints:
waypoint.timingChanged.emit()
def make_waypoints(self) -> List[WaypointJs]:
departure = FlightWaypoint(
FlightWaypointType.TAKEOFF,
@@ -393,10 +426,12 @@ class FlightJs(QObject):
meters(0),
)
departure.alt_type = "RADIO"
return [
WaypointJs(p, i, self.flight.flight_plan, self.theater)
for i, p in enumerate([departure] + self.flight.points)
]
waypoints = []
for idx, point in enumerate([departure] + self.flight.points):
waypoint = WaypointJs(point, idx, self.flight, self.theater, self.ato_model)
waypoint.positionChanged.connect(self.update_waypoints)
waypoints.append(waypoint)
return waypoints
def make_commit_boundary(self) -> Optional[List[LeafletLatLon]]:
if not isinstance(self.flight.flight_plan, PatrollingFlightPlan):
@@ -533,6 +568,7 @@ class MapModel(QObject):
selected=blue and (p_idx, f_idx) == self._selected_flight_index,
theater=self.game.theater,
faction=self.game.faction_for(blue),
ato_model=self.game_model.ato_model_for(blue),
)
)
return flights