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https://github.com/dcs-retribution/dcs-retribution.git
synced 2025-11-10 15:41:24 +00:00
Make waypoints draggable.
This commit is contained in:
@@ -23,7 +23,7 @@ from gen.ato import AirTaskingOrder
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from gen.flights.flight import Flight, FlightWaypoint, FlightWaypointType
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from gen.flights.flightplan import FlightPlan, PatrollingFlightPlan
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from qt_ui.dialogs import Dialog
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from qt_ui.models import GameModel
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from qt_ui.models import GameModel, AtoModel
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from qt_ui.windows.GameUpdateSignal import GameUpdateSignal
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from qt_ui.windows.basemenu.QBaseMenu2 import QBaseMenu2
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from qt_ui.windows.groundobject.QGroundObjectMenu import QGroundObjectMenu
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@@ -316,20 +316,27 @@ class WaypointJs(QObject):
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altitudeReferenceChanged = Signal()
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nameChanged = Signal()
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timingChanged = Signal()
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isTakeoffChanged = Signal()
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isDivertChanged = Signal()
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def __init__(
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self,
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waypoint: FlightWaypoint,
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number: int,
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flight_plan: FlightPlan,
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flight: Flight,
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theater: ConflictTheater,
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ato_model: AtoModel,
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) -> None:
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super().__init__()
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self.waypoint = waypoint
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self._number = number
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self.flight_plan = flight_plan
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self.flight = flight
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self.theater = theater
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self.ato_model = ato_model
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@property
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def flight_plan(self) -> FlightPlan:
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return self.flight.flight_plan
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@Property(int, notify=numberChanged)
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def number(self) -> int:
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@@ -363,10 +370,26 @@ class WaypointJs(QObject):
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return ""
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return f"{prefix} T+{timedelta(seconds=int(time.total_seconds()))}"
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@Property(bool, notify=isTakeoffChanged)
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def isTakeoff(self) -> bool:
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return self.waypoint.waypoint_type is FlightWaypointType.TAKEOFF
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@Property(bool, notify=isDivertChanged)
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def isDivert(self) -> bool:
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return self.waypoint.waypoint_type is FlightWaypointType.DIVERT
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@Slot(list, result=str)
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def setPosition(self, position: LeafletLatLon) -> str:
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point = self.theater.ll_to_point(LatLon(*position))
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self.waypoint.x = point.x
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self.waypoint.y = point.y
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package = self.ato_model.find_matching_package_model(self.flight.package)
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if package is None:
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return "Could not find package model containing modified flight"
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package.update_tot()
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self.positionChanged.emit()
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return ""
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class FlightJs(QObject):
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flightPlanChanged = Signal()
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@@ -375,16 +398,26 @@ class FlightJs(QObject):
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commitBoundaryChanged = Signal()
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def __init__(
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self, flight: Flight, selected: bool, theater: ConflictTheater, faction: Faction
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self,
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flight: Flight,
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selected: bool,
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theater: ConflictTheater,
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faction: Faction,
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ato_model: AtoModel,
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) -> None:
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super().__init__()
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self.flight = flight
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self._selected = selected
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self.theater = theater
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self.faction = faction
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self.ato_model = ato_model
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self._waypoints = self.make_waypoints()
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self._commit_boundary = self.make_commit_boundary()
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def update_waypoints(self) -> None:
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for waypoint in self._waypoints:
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waypoint.timingChanged.emit()
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def make_waypoints(self) -> List[WaypointJs]:
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departure = FlightWaypoint(
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FlightWaypointType.TAKEOFF,
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@@ -393,10 +426,12 @@ class FlightJs(QObject):
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meters(0),
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)
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departure.alt_type = "RADIO"
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return [
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WaypointJs(p, i, self.flight.flight_plan, self.theater)
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for i, p in enumerate([departure] + self.flight.points)
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]
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waypoints = []
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for idx, point in enumerate([departure] + self.flight.points):
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waypoint = WaypointJs(point, idx, self.flight, self.theater, self.ato_model)
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waypoint.positionChanged.connect(self.update_waypoints)
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waypoints.append(waypoint)
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return waypoints
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def make_commit_boundary(self) -> Optional[List[LeafletLatLon]]:
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if not isinstance(self.flight.flight_plan, PatrollingFlightPlan):
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@@ -533,6 +568,7 @@ class MapModel(QObject):
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selected=blue and (p_idx, f_idx) == self._selected_flight_index,
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theater=self.game.theater,
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faction=self.game.faction_for(blue),
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ato_model=self.game_model.ato_model_for(blue),
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)
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)
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return flights
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