Add performance option to prevent missile tasks.

Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2508.
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Dan Albert 2023-05-30 21:27:39 -07:00 committed by Raffson
parent e9a3bd0640
commit 5600257442
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3 changed files with 16 additions and 0 deletions

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@ -137,6 +137,8 @@ BAI/ANTISHIP/DEAD/STRIKE/BARCAP/CAS/OCA/AIR-ASSAULT (main) missions
## Features/Improvements
* **[Factions]** Replaced Patriot STRs "EWRs" with AN/FPS-117 for blue factions 1980 or newer.
* **[Mission Generation]** Added option to prevent scud and V2 sites from firing at the start of the mission.
* **[Mission Planning]** Per-flight TOT offsets can now be set in the flight details UI. This allows individual flights to be scheduled ahead of or behind the rest of the package.
## Fixes

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@ -297,6 +297,10 @@ class MissileSiteGenerator(GroundObjectGenerator):
def generate(self) -> None:
super(MissileSiteGenerator, self).generate()
if not self.game.settings.generate_fire_tasks_for_missile_sites:
return
# Note : Only the SCUD missiles group can fire (V1 site cannot fire in game right now)
# TODO : Should be pre-planned ?
# TODO : Add delay to task to spread fire task over mission duration ?

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@ -593,6 +593,16 @@ class Settings:
section=PERFORMANCE_SECTION,
default=True,
)
generate_fire_tasks_for_missile_sites: bool = boolean_option(
"Generate fire tasks for missile sites",
page=MISSION_GENERATOR_PAGE,
section=PERFORMANCE_SECTION,
detail=(
"If enabled, missile sites like V2s and Scuds will fire on random targets "
"at the start of the mission."
),
default=True,
)
perf_moving_units: bool = boolean_option(
"Moving ground units",
page=MISSION_GENERATOR_PAGE,