From 5792eb354cb40d0b6659d18507737af0e8bd62b2 Mon Sep 17 00:00:00 2001 From: Dan Albert Date: Fri, 12 Feb 2021 14:00:58 -0800 Subject: [PATCH] Fix rounding of budget in recruitment menu. Fixes https://github.com/Khopa/dcs_liberation/issues/861. --- changelog.md | 1 + qt_ui/windows/basemenu/QRecruitBehaviour.py | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/changelog.md b/changelog.md index 762fff1c..26f49517 100644 --- a/changelog.md +++ b/changelog.md @@ -17,6 +17,7 @@ Saves from 2.4 are not compatible with 2.5. ## Fixes * **[Economy]** Pending ground unit purchases will also be transferred when a connected base is captured. +* **[UI]** Fixed rounding of budget in recruitment menu. # 2.4.1 diff --git a/qt_ui/windows/basemenu/QRecruitBehaviour.py b/qt_ui/windows/basemenu/QRecruitBehaviour.py index 20deb9a0..799c526b 100644 --- a/qt_ui/windows/basemenu/QRecruitBehaviour.py +++ b/qt_ui/windows/basemenu/QRecruitBehaviour.py @@ -28,7 +28,7 @@ class QRecruitBehaviour: bought_amount_labels = None maximum_units = -1 recruitable_types = [] - BUDGET_FORMAT = "Available Budget: ${}M" + BUDGET_FORMAT = "Available Budget: ${:.2f}M" def __init__(self) -> None: self.bought_amount_labels = {}