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Fix rounding of budget in recruitment menu.
Fixes https://github.com/Khopa/dcs_liberation/issues/861.
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@ -17,6 +17,7 @@ Saves from 2.4 are not compatible with 2.5.
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## Fixes
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## Fixes
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* **[Economy]** Pending ground unit purchases will also be transferred when a connected base is captured.
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* **[Economy]** Pending ground unit purchases will also be transferred when a connected base is captured.
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* **[UI]** Fixed rounding of budget in recruitment menu.
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# 2.4.1
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# 2.4.1
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@ -28,7 +28,7 @@ class QRecruitBehaviour:
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bought_amount_labels = None
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bought_amount_labels = None
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maximum_units = -1
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maximum_units = -1
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recruitable_types = []
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recruitable_types = []
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BUDGET_FORMAT = "Available Budget: <b>${}M</b>"
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BUDGET_FORMAT = "Available Budget: <b>${:.2f}M</b>"
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def __init__(self) -> None:
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def __init__(self) -> None:
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self.bought_amount_labels = {}
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self.bought_amount_labels = {}
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