Made it possible to toggle 'flight paths' visibility.

This commit is contained in:
Khopa
2019-12-14 20:32:39 +01:00
parent 074ea5c719
commit 5884d9d120
2 changed files with 19 additions and 11 deletions

View File

@@ -28,6 +28,7 @@ class QLiberationMap(QGraphicsView):
"lines": True,
"events": True,
"sam": True,
"flight_paths": False
}
def __init__(self, game: Game):
@@ -120,17 +121,18 @@ class QLiberationMap(QGraphicsView):
if self.get_display_rule("lines"):
self.scene_create_lines_for_cp(cp)
if cp.id in self.game.planners.keys():
planner = self.game.planners[cp.id]
for flight in planner.flights:
scene.addEllipse(pos[0], pos[1], 4, 4)
prev_pos = list(pos)
for point in flight.points:
new_pos = self._transform_point(Point(point.x, point.y))
scene.addLine(prev_pos[0]+2, prev_pos[1]+2, new_pos[0]+2, new_pos[1]+2, flight_path_pen)
scene.addEllipse(new_pos[0], new_pos[1], 4, 4, pen, brush)
prev_pos = list(new_pos)
scene.addLine(prev_pos[0] + 2, prev_pos[1] + 2, pos[0] + 2, pos[1] + 2, flight_path_pen)
if self.get_display_rule("flight_paths"):
if cp.id in self.game.planners.keys():
planner = self.game.planners[cp.id]
for flight in planner.flights:
scene.addEllipse(pos[0], pos[1], 4, 4)
prev_pos = list(pos)
for point in flight.points:
new_pos = self._transform_point(Point(point.x, point.y))
scene.addLine(prev_pos[0]+2, prev_pos[1]+2, new_pos[0]+2, new_pos[1]+2, flight_path_pen)
scene.addEllipse(new_pos[0], new_pos[1], 4, 4, pen, brush)
prev_pos = list(new_pos)
scene.addLine(prev_pos[0] + 2, prev_pos[1] + 2, pos[0] + 2, pos[1] + 2, flight_path_pen)
def scene_create_lines_for_cp(self, cp: ControlPoint):
scene = self.scene()