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Fix aggressive objectives in Abu Dhabi.
Some of the objective locations for the starting front line are too aggressive and put opfor at a disadvantage since blue ships might start so close to their bases.
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@ -17,6 +17,7 @@ Saves from 2.5 are not compatible with 3.0.
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* **[Campaign AI]** Fixed bug causing AI to over-purchase cheap aircraft.
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* **[Campaign AI]** Auto planner will no longer attempt to plan missions for which the faction has no compatible aircraft.
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* **[Campaign AI]** Stop purchasing aircraft after the first unaffordable package to attempt to complete more packages rather than filling airfields with cheap escorts that will never be used.
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* **[Campaign]** Fixed bug where offshore strike locations were being used to spawn ship objectives.
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# 2.5.1
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@ -204,7 +204,7 @@ class ControlPointGroundObjectGenerator:
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self.generate_ship()
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def generate_ship(self) -> None:
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point = self.location_finder.location_for(LocationType.OffshoreStrikeTarget)
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point = self.location_finder.location_for(LocationType.Ship)
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if point is None:
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return
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