From 5dfba64ac3bde2b816352a4bd6e54c23e115c105 Mon Sep 17 00:00:00 2001 From: Raffson Date: Mon, 12 Feb 2024 00:03:27 +0100 Subject: [PATCH] Don't break out of procurement loop --- game/procurement.py | 7 ------- 1 file changed, 7 deletions(-) diff --git a/game/procurement.py b/game/procurement.py index 5820be18..5f0fdc8e 100644 --- a/game/procurement.py +++ b/game/procurement.py @@ -219,13 +219,6 @@ class ProcurementAi: budget, fulfilled = self.fulfill_aircraft_request( squadrons, request.number, budget ) - if not fulfilled: - # The request was not fulfilled because we could not afford any suitable - # aircraft. Rather than continuing, which could proceed to buy tons of - # cheap escorts that will never allow us to plan a strike package, stop - # buying so we can save the budget until a turn where we *can* afford to - # fill the package. - break return budget @property