This commit is contained in:
Vasiliy Horbachenko
2018-06-13 01:26:50 +03:00
23 changed files with 392 additions and 385 deletions

View File

@@ -1,13 +1,7 @@
import math
import itertools
from tkinter import *
from tkinter.ttk import *
from ui.window import *
from userdata.debriefing_parser import *
from game.game import *
from game import event
class EventResultsMenu(Menu):
@@ -21,18 +15,22 @@ class EventResultsMenu(Menu):
self.event = event
self.finished = False
wait_for_debriefing(callback=self.process_debriefing)
def display(self):
self.window.clear_right_pane()
if not self.finished:
Button(self.frame, text="no losses, succ", command=self.simulate_result(0, 1, True)).grid()
Button(self.frame, text="no losses, fail", command=self.simulate_result(0, 1, False)).grid(column=1)
Button(self.frame, text="no losses, fail", command=self.simulate_result(0, 1, False)).grid(row=1, column=1)
Button(self.frame, text="half losses, succ", command=self.simulate_result(0.5, 0.5, True)).grid(row=1, )
Button(self.frame, text="half losses, fail", command=self.simulate_result(0.5, 0.5, False)).grid(row=1, column=1)
Button(self.frame, text="half losses, succ", command=self.simulate_result(0.5, 0.5, True)).grid(row=2, )
Button(self.frame, text="half losses, fail", command=self.simulate_result(0.5, 0.5, False)).grid(row=2, column=1)
Button(self.frame, text="full losses, succ", command=self.simulate_result(1, 0, True)).grid(row=2, )
Button(self.frame, text="full losses, fail", command=self.simulate_result(1, 0, False)).grid(row=2, column=1)
Button(self.frame, text="full losses, succ", command=self.simulate_result(1, 0, True)).grid(row=3, )
Button(self.frame, text="full losses, fail", command=self.simulate_result(1, 0, False)).grid(row=3, column=1)
Label(self.frame, text="Play the mission and save debriefing to {}".format(debriefing_directory_location())).grid(row=0, column=0)
else:
row = 0
if self.event.is_successfull(self.debriefing):
@@ -56,6 +54,15 @@ class EventResultsMenu(Menu):
Button(self.frame, text="Okay", command=self.dismiss).grid(columnspan=1, row=row); row += 1
def process_debriefing(self, debriefing: Debriefing):
self.game.finish_event(event=self.event, debriefing=debriefing)
self.game.pass_turn()
self.finished = True
self.player_losses = debriefing.destroyed_units.get(self.game.player, {})
self.enemy_losses = debriefing.destroyed_units.get(self.game.enemy, {})
self.display()
def simulate_result(self, player_factor: float, enemy_factor: float, result: bool):
def action():
debriefing = Debriefing()